Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection
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Hand-picked by a BrighterTube curator · found via JoseDeFreitas/awesome-youtubers · 87% confidenceA famous code-it-yourself series that teaches the maths and code of 3D rendering line by line.
Building a 3D graphics engine from scratch in C++: triangles, meshes and projection matrices.
Video by javidx9, played through YouTube's embedded player.