Johnathan Pagnutti - Wait, No, Hear Me Out: Simulating Encounter AI in Slay the Spire with SQL
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Hand-picked by a BrighterTube curator · found via round-3 back catalogue of a channel Lumen picks video by video · 82% confidenceModels encounter AI behavior using SQL, a specific technical approach. Demonstrates database design applied to game logic.
A 14-minute video from Roguelike Celebration: “Johnathan Pagnutti - Wait, No, Hear Me Out: Simulating Encounter AI in Slay the Spire with SQL”.
Video by Roguelike Celebration, played through YouTube's embedded player.
Part of Roguelike Celebration 2025