Johnathan Pagnutti - Wait, No, Hear Me Out: Simulating Encounter AI in Slay the Spire with SQL

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Models encounter AI behavior using SQL, a specific technical approach. Demonstrates database design applied to game logic.

A 14-minute video from Roguelike Celebration: “Johnathan Pagnutti - Wait, No, Hear Me Out: Simulating Encounter AI in Slay the Spire with SQL”.

Video by Roguelike Celebration, played through YouTube's embedded player.

Part of Roguelike Celebration 2025