[Unity] Creating a 2D Platformer (E12. refactoring, ray spacing)
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Why it's on BrighterTube
From a channel a BrighterTube curator approved in full · 80% confidenceFrom a channel Lumen includes in full: Sebastian Lague's Coding Adventures build simulations, renderers, chess engines and procedural worlds from scratch, explaining the algorithms and maths with original visualisations; earlier series are thorough Unity and C# tutorials.
What you'll learn
A 11-minute video from Sebastian Lague's catalogue; the title names its topic.
Video by Sebastian Lague, played through YouTube's embedded player.
Part of 2D Platformer Controller (Unity 5), Game Dev Tutorials