0 A.D.: Graphics Pipeline How open-source game graphics works

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Explains the graphics pipeline in 0 A.D. (open-source game), teaching rendering techniques and game engine architecture. Technical deep-dive into graphics programming and game development.

What you'll learn

A 45-minute video from FOSDEM: “0 A.D.: Graphics Pipeline How open-source game graphics works”.

Video by FOSDEM, played through YouTube's embedded player.

Part of FOSDEM 2020

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