3D Game Programming - Episode 18 - The Beginning of Walls
Why it's on BrighterTube
Hand-picked by a BrighterTube curator · found via round-3 back catalogue of a channel Lumen picks video by video · 82% confidenceIntroduces wall rendering system in 3D game engines. Foundational lesson on 3D geometry rendering and spatial game design.
What you'll learn
A 30-minute video from The Cherno: “3D Game Programming - Episode 18 - The Beginning of Walls”.
Video by The Cherno, played through YouTube's embedded player.
Part of 3D Game Programming: Season 1, 3D Game Programming in Java